Blockbuster Movie Tie-Ins for the Sega CD

Crazy special effects that make you feel like you’re in a virtual reality movie. Big (bigger! biggest!) budgets! A-list movie stars and directors!

Summer blockbuster season is officially here. Beyond the traditional summer movie fare of superheroes and sequels that Hollywood deluges us with each year, you can also count on longer-than-usual theater lines, extra large tubs of buttery popcorn, and a brief respite from the summer heat […]

Read Article →

The Need for Speed – 3DO

The Need for Speed, or it’s official long-winded title, Road & Track Presents The Need for Speed, is the first entry in the long running 3-D car racing franchise that got its start on the 3DO.

Developed by Electronic Arts Canada and released for the console in 1994, Need for Speed offered 3-D graphics, texture mapping, realistic car physics, a nice variety of sports cars, including imports, various scenic tracks to choose from & a nice mixture of high speed racing with strategy […]

Read Article →

Retro Gaming Archives: May/June 1991

When any sort of new technology is made available for public consumption, there’s a portion of the population that will resist it and a portion that will embrace it wholeheartedly.

Consumers of video games are no different in this regard. 1991 was a couple of years into the 16-bit revolution thanks to home consoles such as the Turbografx-16/PC Engine and the Sega Mega Drive/Genesis, but there was still a portion of the population clinging to their 8-bit NES […]

Read Article →

Approaching Adolescence: Or How Paperboy Spoke to my 12-Year-Old Self

Spring of 1985 was a dark time for video games.

The Nintendo Entertainment System was still 6 months from seeing the light of day in the United States. Atari mania and Pac-Man fever felt like ages ago thanks to the shift away from home console gaming towards computer gaming. But arcades were still active as THE place to play games that could still wow and astonish gamers hungry for the next big thing […]

Read Article →

K.C. Munchkin – Odyssey²/Videopac

“How many Munchies can your Munchkin munch before your Munchkin’s all munched out????”

That is the question posed on the box of the controversial (at the time) Odyssey²/Videopac game, K.C. Munchkin. That question also serves as a succinct synopsis of a game with an interesting history.

Designed & programmed by Ed Averett and released for the Odyssey²/Videopac in 1981, K.C. Munchkin is, in essence, a Pac-Man clone […]

Read Article →

Retro Gaming Archives – Winter/Spring 1984

1984 was a tough year for video gaming releases.

For many of us it was just another year and the words “video”, “game” and “crash” were never uttered consecutively. There was still a plethora of Atari, Intellivision and Colecovision consoles and games available in toy stores across the United States, Europe and other parts of the world. The advent of home computer gaming was as mainstream as it had ever been […]

Read Article →

Super Metroid – SNES

Today, Super Metroid is not only considered one of the best games for the Super Nintendo, but one of the best games ever made.

When I bought my copy back in 1994, I really didn’t know what to expect. I was no longer a subscriber to Nintendo Power, so I didn’t have the luxury of Pak-Watch (I know that probably didn’t still exist in 1994) to tell me it was coming. All I can recall is I was browsing the SNES section of my local Best Buy when I noticed there was a new Metroid game available […]

Read Article →

System Spotlight – Nintendo Entertainment System (NES)

I am not going to bore anyone with previously well documented historical details, facts, stats and the like for Nintendo’s first home gaming console, the Nintendo Entertainment System.

There are hundred of blogs, webpages, YouTube channels and even hardcover books devoted to this iconic console. Everyone already understands the NES’s impact on video gaming, the reviving of the home video game market and the plethora of iconic games that have stood the test of time 30 years or more after their release […]

Read Article →

BurgerTime – Colecovision, Intellivision, Arcade

Data East’s BurgerTime was one of my go-to arcade games as a kid.

I dug the concept of controlling the frantic and portly chef Peter Pepper, moving up, down and left and right across the stages, or dropping ingredients (buns, lettuce, tomatoes, burgers, etc.) down from above by walking over them to make hamburgers at the bottom of the screen […]

Read Article →

Sonic the Hedgehog – Sega Genesis/Mega Drive

Blast processing. Sega had it, Nintendo didn’t. I had no idea what it was and most other kids didn’t either.

Of course, we now know it was a made up term used by the Sega marketing department, but that didn’t matter to us in 1991. All we knew was that there was this blue hedgehog named Sonic spinning around loop-the-loops and blazing around the screen at speeds unseen before. Commercials don’t lie, right? […]

Read Article →